Raphael

June 20, 2012 by Admin

This is how Raphael says:

// Creates canvas 320 × 200 at 10, 50
var paper = Raphael(10, 50, 320, 200);
// Creates circle at x = 50, y = 40, with radius 10
var circle = paper.circle(50, 40, 10);
// Sets the fill attribute of the circle to red (#f00)
circle.attr(“fill”, “#f00″);
// Sets the stroke attribute of the circle to white
circle.attr(“stroke”, “#fff”);

Download : http://www.heliastar.net/dl/raphael.js
This link is permanent you may use it as it is.


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